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Seven weeks ago, Proto VII Mining Colony went silent.

No distress call.
No production reports.
No staff updates.
No explanation.

Taxarna Mining Company wants answers — and more importantly, they want to know whether their expensive lunar operation can still be salvaged.

Your crew has been dispatched to land on Proto VII, assess the situation, recover the colony logs, and determine whether operations can continue.

At first glance, the colony is still standing. The lights are on. The machinery is running. There are people inside.

But something is wrong.

The staff are calm. Too calm.
The mine is active. Too active.
And somewhere beneath the surface, the colony is still digging.

What’s Included

  • Full Warden/GM guide
  • Three-act scenario structure
  • Player briefing and mission setup
  • Colony locations and investigation paths
  • Mothership 1E-compatible threat stats
  • Infection rules
  • Reactor overload countdown
  • Player-facing colony logs and handouts
  • Multiple possible endings

Tone

Corporate sci-fi horror, isolation, paranoia, body horror, psychological pressure, industrial dread, and survival under corporate indifference.

Current Release

This version is fully playable and has been approved for use with Mothership RPG.

Future updates may include commissioned artwork, improved layout, printable handouts, and VTT support.

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Click download now to get access to the following files:

A Quiet Dig Mothership One-Shot 186 kB